An estimated 80-90% of the information humans get is accessed through vision. But it is difficult for people to mentally translate 2-D information to use in a 3-D world.

Immersive learning does not only deliver a 3-D world for students to learn. Its impact is far-reaching, including reducing distractions whilst learning and the time taken to complete tasks. Understand the true impact of AR/VR use in the classroom and how it can be magnified to scale in the entire school.

Speaker – Pierre Nowacki, AR/VR Business Development Manager, Lenovo


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