Gamification in education does not necessarily mean creating games for education. Walk through the main elements of gamification and how it can be applied in classrooms. Discover how you can drive student engagement through the use of gamification.

Speaker – Julius R. Migrino, Jr., Unit Head for Research, San Beda University College of Medicine

EDUtech Asia

Inspiring the next generation in Asia

EduTECH Asia brings together the entire education sector in South East Asia to learn, be inspired and exchange ideas. Find out more...

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