Gamification has been used by K12 institutions to make learning exciting and engaging. With a low barrier to access, gamification can assist in understanding abstract and difficult concepts. Discover how Monica Joshi has executed game-based e-learning at a whole-school level.

Speaker – Monica Joshi, IT Head, Sat Paul Mittal

EDUtech_ASIA

EDUtech Asia

Inspiring the next generation in Asia

EduTECH Asia brings together the entire education sector in South East Asia to learn, be inspired and exchange ideas. Find out more...

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